Welcome to Gladius’s documentation!

Gladius is a 3D game engine, written entirely in JavaScript, and designed to run in the browser. We leverage existing web technologies whenever possible and where gaps exist in support for games, we develop new solutions.

The engine consists of a core set of functionality that is common to all games and simulations like the game loop, messaging, tasks and timers. Common components like the spatial transform are also provided by the core. More specialized funcionality, like graphics or physics, is encapsulated into engine extensions that are designed to run on top of the core. A common set of extensions is maintained as part of this project, and support for third-party extensions is a strong design objective.

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